Star Wars Empire At War Ships

  1. Star Wars Eaw
  2. Star Wars Empire At War Rebel Ships
  3. Star Wars Empire At War More Ships Mod
KDY-ECLIPSE SUPER STAR DESTROYER (NO_1)

The Imperial fleet is composed of massive starships. The Empire's space force has major differences compared to the Rebel space force. You will defeat any Rebel ship one-on-one with the exception of the Mon Calamari Star Cruiser. First, the Empire doesn't have to build aircraft (TIEs), they are produced for them. Fandom Apps Take your favorite fandoms with you and never miss a beat. There's a reason this version of the ship is the star attraction at Disney Parks' Star Wars: Galaxy's Edge: Battered or no, it is the star attraction of the Star Wars universe. What it lacks in.


Craft: Eclipse-class Super Star Destroyer
Type: Super Star Destroyer
Length: 17,500 Meters
Weapons: 1 Superlaser Weapon
500 Heavy Laser Cannons
550 Turbolasers
10 Gravity-Well Projectors
Crew: 700,000
Top Speed: 40 MGLT
Troop Capacity: 150,000
Cargo Capacity: 5 Garrison Bases
100 AT-AT Walkers
50 Squadrons of TIE Interceptors
8 Squadrons of TIE Bombers
Passengers: 150,000
KDY-ECLIPSE SUPER STAR DESTROIER NO:2-(When the Eclipse no_1 was destroied on Byss Kuat Drive Yards made Eclipse version 2)
Class Eclipse-class Star Dreadnought
Technical specifications
Modified systems Extensively redesigned engines
Tower-structure added to superlaser
Length ~ 16,000 meters
Engine unit(s) Enhanced Sublight Drives
Hyperdrive rating Enhanced Hyperspace Drive
Navigation system Yes
Armament 1 superlaser
550 heavy laser cannons
500 turbolasers
10 gravity well projectors
100 tractor beams
75 ion cannons
Complement 50 TIE interceptor squadrons
8 TIE bomber squadrons
100 AT-ATs
5 prefabricated military bases
1 Royal Guard legion
1 CompForce Assault Battalion
Imperial Sovereign Protectors
Crew 708,470; 4,175 gunners
Minimum crew 88,500
Passengers 150,000 troops
Cargo capacity 600,000 tons
Consumables 10 years
SOVEREIGN SUPER STAR DESTROIER
Craft: Sovereign-class Super Star Destroyer
Type: Super Star Destroyer
Length: 15,000 Meters
Weapons: 1 Superlaser Weapon
500 Heavy Turbo Laser Cannons
500 Turbo Lasers Batteries
75 Ion Cannons
100 Tractor Beam Projectors
5 Gravity-Well Projectors
Crew: 605,745 - Gunners 4,075
Top Speed: 30 MGLT
Troop Capacity: 130,100
Cargo Capacity: 400,000 Metric Tons
75 All Terrain Armored Vehicles
35 Squadrons of TIE Interceptors
5 Squadrons of TIE Bombers
Passengers: 130,100
EXECUTOR SUPER STAR DESTROYER
Craft: Executor Super Star Destroyer
Type: Super Star Destroyer
Length: 12,800 Meters
Weapons: 250 Turbolaser Batteries
250 Heavy Turbolaser Batteries
250 Concussion Missile Tubes
250 Ion Cannons
40 Tractor Beam Projectors
Crew: 279,144 Crew, 1,590 Gunners
Top Speed: 40 MGLT
Troop Capacity: 38,000 Ground Troops
Cargo Capacity: Up to 250,000 Metric Tons
Supplies for 300,000 Individuals
3 Prefabricated Imperial Garrison Bases
30 AT-ATs
40 AT-STs
144 TIE Fighters
200 Miscellaneous Combat and Support Ships
Passengers: 38,000
VENGEANCE SUPER STAR DESTROIER
Class Super Star Destroyer
Technical specifications
Length >10 kilometers[1]
Height/depth >150 meters[1] Wars
Engine unit(s) Main engines (3)[1]
Secondary engines (2)[1]
Tertiary engines (6)[1]
Hyperdrive system Equipped[1]
Armament Turbolaser cannons (2,000)[2]
Heavy turbolaser cannons (2,000)[2]
Assault concussion missile tubes (250)[2]
30 missiles each[2]
Heavy ion cannons (250)[2]
Phylon Transport Q7 tractor beam projectors (40)[2]
Point-defense laser cannons (500)[2]
Complement TIE/ln starfighters[3]
Assault shuttles[3]
ARC HAMMER
Craft: Kuat Drive Yards Arc Hammer
Type: Custom Mobile Manufacturing and Launch Platform
Length: 6,400 Meters
Weapons: 200 Heavy Turbolaser Batteries
300 Turbolaser Cannons
300 Ion Cannons
30 Proton Torpedo Launchers
200 Concussion Missile Launchers
50 Tractor Beam Projectors
Crew: 377,680
Top Speed: 70 MGLT
Troop Capacity: 150,000
Cargo Capacity: 150,000 Metric Tons
1,152 Starfighters
120 Transports
Passengers: 150,000
ALLEGIANCE STAR DESTROIER
Craft: Allegiance-class Star Destroyer
Type: Super Star Destroyer
Length: 2,200 Meters

Star Wars Eaw


Weapons: 80 Heavy Turbolaser Batteries
50 Heavy Turbolaser Cannons
20 Warhead Launchers
50 Ion Cannons

Star Wars Empire At War Rebel Ships

15 Tractor Beam Projectors
Crew: 51,500
Top Speed: 70 MGLT
Troop Capacity: 4,850
Cargo Capacity: 45,000 Metric Tons
48 Starfighters
Passengers: 4,850
IMPERIAL III.STAR DESTROYER
Craft: Imperial III-class Star Destroyer
Type: Star Destroyer
Length: 1,600 Meters
Weapons: 80 Turbolasers Cannons
70 Ion Cannons
15 Tractor Beam Projectors
Crew: 50,810 On-Board Personnel, 275 Gunners
Top Speed: 65 MGLT
Troop Capacity: 9,900 Ground Troops
Cargo Capacity: 37,000 Metric Tons
25 AT-ATs Ships
38 AT-STs
100 TIE Fighters
5 Assault Gunboats

Star Wars Empire At War More Ships Mod


8 Lambda-class Imperial Shuttles
15 Imperial Landing Craft
15 Landing Barges
Passengers: 9,800
HARROW STAR DESTROIER
Fighters: 6 TIE squadrons (72 Ships)
Auxiliary craft: 2 Lambda-class shuttles
Armaments: Turbolasers
Ion Cannons
Tractor Beam Projectors
Defences: Shield Generators
Propulsion: Solar Ionization Reactor
Length´:1,750 Meters
TITAN STAR DESTROIER
Craft: Kuat Drive Yards Titan Star Desteroyer
Type: Star Destroyer Clas:No_2
Length: 5,700 Meters
Weapons: 500 Heavy Turbolaser Batteries
Super Blast Laser
250 Turbolaser Cannons
250 Ion Cannons
300 Proton Torpedo Launchers
500 Concussion Missile Launchers
150 Tractor Beam Projectors
Crew: 400,680
Top Speed: 65 MGLT
Troop Capacity: 180,000
Cargo Capacity: 200,000 Metric Tons
1,800 Starfighters
180 Transports
Passengers: 200,000
VICTORY III.CRUISER
Craft: Victory III-class Star Destroyer
Type: Star Destroyer
Length: 900 Meters
Weapons: 20 Quad Turbolaser Cannons
40 Double Turbolaser Cannons
10 Ion Cannons
10 Tractor Beam Projectors
80 Concussion Missile Launchers
Crew: 5,000
Top Speed: 8 MGLT
Troop Capacity: 2,000
Cargo Capacity: 8,100 Metric Tons
5 AT-AT Walkers
2 Squadrons of TIE fighters
Passengers: 2,000

After the performance improvement and other small additions in the mod, I have started to work in one special feature from the space models. It is one thing which I had thought in the begining of the work adding turrets with movement but it was one thing which it should not be started before most of the models had the turrets added.

It is nothing less than a damage effect similar to the models from the original game showing broken parts.

In a first place, I was thinking in some similar to the work made in the turrets where a part of the turret float in space after it is destroyed. But with things as the engines, it was too big and it did not look very well. At the end, this type of addition was added in a smaller level months ago. When you destroy a engine or shield, you see a small piece of it floating in space.

But the last work is different, after the explosion from a special hardpoint as a shield or engine, the ship loses a part and it shows a damaged hull.

Of course, this type of work take some of time per each unit. But I can imagine a big group of units with this feature in the future, specially the most known units. 😎